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Author Topic: Archived: (StarGate:Challenged Empires)  (Read 59057 times)

bait

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Re: StarGate:Challenged Empires
« Reply #300 on: November 10, 2009, 12:29:28 am »

From what I understand they are making it in ARMA 2 because its easier, but it works in ARMA 1.
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The Priest

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Re: StarGate:Challenged Empires
« Reply #301 on: November 10, 2009, 08:26:05 am »

:D :D yes .. ArmA 3 ... a bought it :D :D :D :D
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XXlpeanuts

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Re: StarGate:Challenged Empires
« Reply #302 on: November 10, 2009, 07:08:55 pm »

lols arma 3

nice one
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Tobi

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Re: StarGate:Challenged Empires
« Reply #303 on: November 10, 2009, 07:46:52 pm »

lol it could take to arma 3 until the mod is released... *just a joke* :D
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diev

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Re: StarGate:Challenged Empires
« Reply #304 on: November 22, 2009, 03:28:46 pm »

Hey all where can i downliad this mod ??
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Deepsmeg

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Re: StarGate:Challenged Empires
« Reply #305 on: November 22, 2009, 09:21:32 pm »

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FrostMan

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Re: StarGate:Challenged Empires
« Reply #306 on: December 02, 2009, 09:58:23 am »

Hi all,

Quick update for you... We've managed to get most of the dialog menus (i.e. DHD, Dialing computer, GDO) imported into ARMA 2; which was only a few thousand lines of code.

This now allows us to test and finish the most important part of the addon, the actual dialing handler.

« Last Edit: December 02, 2009, 12:40:21 pm by FrostMan »
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Mix-Martes86

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Re: StarGate:Challenged Empires
« Reply #307 on: December 02, 2009, 01:04:28 pm »

Nice. :biggrin:
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Deepsmeg

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Re: StarGate:Challenged Empires
« Reply #308 on: December 02, 2009, 02:42:26 pm »

One side effect is that there is now a national shortage of coffee.
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http://tinyurl.com/dsf-faq <--- Updated 09/08/2011

Master Bra'tac beat Apophis in a game of chess. Using Mr Bun the Baker.

When Master Bra'tac fell from above and failed to learn to fly on the way down, Hannor Mir still became a street pizza.

FrostMan

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Re: StarGate:Challenged Empires
« Reply #309 on: December 02, 2009, 02:43:27 pm »

One side effect is that there is now a national shortage of coffee.

Only cos your an addict...
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ITER was originally an acronym for International Thermonuclear Experimental Reactor, but that title was dropped due to the negative popular connotation of "thermonuclear", especially when in conjunction with "experimental".

Mix-Martes86

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Re: StarGate:Challenged Empires
« Reply #310 on: December 02, 2009, 03:38:04 pm »

Stick him a cane and some beard, and he's all like House! :P
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FrostMan

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Re: StarGate:Challenged Empires
« Reply #311 on: December 02, 2009, 04:12:11 pm »

Stick him a cane and some beard, and he's all like House! :P

Strangly, Deepsmeg does have a beard and a dodgy leg (it can predict the weather).
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ITER was originally an acronym for International Thermonuclear Experimental Reactor, but that title was dropped due to the negative popular connotation of "thermonuclear", especially when in conjunction with "experimental".

WebName05

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Re: StarGate:Challenged Empires
« Reply #312 on: December 03, 2009, 09:25:44 pm »

So you are close to a release?
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bait

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Re: StarGate:Challenged Empires
« Reply #313 on: December 03, 2009, 10:36:37 pm »

Is the beta going to have a dialing computer and gdo because I thought it was only going to be the dhd?
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Tobi

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Re: StarGate:Challenged Empires
« Reply #314 on: December 04, 2009, 10:19:26 pm »

great news! also a GDO, nice! do you have a working iris now too?

and is the dialing handler more work than the dialog menues?
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The Stargate Modification is a scripted add-on for Operation Flashpoint, ArmA and ArmA II,
it has been unofficially created as a way for fans to explore the Stargate as it is portrayed in the shows.
This add-on is completely unofficial and though we have gone through great lengths to mimic functions as shown in the shows
it is down to our own interpretation and may not be true to what SCI FI Channel or Metro-Goldwyn-Mayer Studios Inc intended.

Stargate, Stargate SG-1, and other related names are Copyright Showtime Inc., SCI FI Channel and Metro-Goldwyn-Mayer Studios Inc.
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