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Author Topic: Archived: (StarGate:Challenged Empires)  (Read 59025 times)

Poweruser

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Re: StarGate:Challenged Empires
« Reply #375 on: January 09, 2010, 03:26:18 pm »

Also, armedassault.info has still the ArmA1 SGC Units uploaded and they haven't been sued in 2 years for that.
Don't say that too loud.
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XXlpeanuts

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Re: StarGate:Challenged Empires
« Reply #376 on: January 09, 2010, 05:19:01 pm »

Yes and we would love the Jaffa units for Arma 2...............wouldnt we :)
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Pali

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Re: StarGate:Challenged Empires
« Reply #377 on: January 09, 2010, 07:25:47 pm »

Yes, we would.
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Tobi

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Re: StarGate:Challenged Empires
« Reply #378 on: January 10, 2010, 09:58:50 am »

right incewindo. also on armaholic are still the units, the SGC colonel, and the gates released.
McRuppert who is making the SW mod said that it wasnt allowed to make characters from the movies. probably also your SG characters. but as long as you dont call them to be the original characters it could be legal. just say they are custom SG units who somehow look like the characters. but they arent (officially :D).

due to that the jaffa units are legal becaue they arent any specific characters.

but first off i think all of the developers should pack their whole released stuff into one download pack. its stupid to dredge all the single downloads in these forums. the people will put it into one mod folder anyways.
other mods are doing the same like the 31st normandy mod. the mod is made by many people who were making their single stuff until Rip31st asked them to use it in his mod.
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Pali

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Re: StarGate:Challenged Empires
« Reply #379 on: January 10, 2010, 03:46:05 pm »

I found a video on youtube, which shows some jaffa units. I dont know who made them, but they look cool.

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FrostMan

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Re: StarGate:Challenged Empires
« Reply #380 on: January 10, 2010, 08:28:05 pm »

I found a video on youtube, which shows some jaffa units. I dont know who made them, but they look cool.

http://www.youtube.com/watch?v=72Dsohwx8tk#ws


We know, we made them... Well a joint icewind.123 / DSF project.

http://www.stargateassault.net/forum/index.php/topic,2118.75.html
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ITER was originally an acronym for International Thermonuclear Experimental Reactor, but that title was dropped due to the negative popular connotation of "thermonuclear", especially when in conjunction with "experimental".

bait

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Re: StarGate:Challenged Empires
« Reply #381 on: January 13, 2010, 09:30:40 pm »

I was just looking at some of the old videos from this mod on youtube and I noticed in the comments that this mod dosent get a lot of love on there. People think its world of warcraft or half life even after you told them its OFP/ARMA/ARMA II.
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FrostMan

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Re: StarGate:Challenged Empires
« Reply #382 on: January 19, 2010, 09:31:39 am »

I was just looking at some of the old videos from this mod on youtube and I noticed in the comments that this mod dosent get a lot of love on there. People think its world of warcraft or half life even after you told them its OFP/ARMA/ARMA II.

Yeah, that true. Think people refuse to believe you can Mod in anything other than the HalfLife 2 Engine.
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ITER was originally an acronym for International Thermonuclear Experimental Reactor, but that title was dropped due to the negative popular connotation of "thermonuclear", especially when in conjunction with "experimental".

Deepsmeg

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Re: StarGate:Challenged Empires
« Reply #383 on: January 19, 2010, 11:20:34 am »

Yeah, that true. Think people refuse to believe you can Mod in anything other than Garry's Mod.

Fixed
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Master Bra'tac beat Apophis in a game of chess. Using Mr Bun the Baker.

When Master Bra'tac fell from above and failed to learn to fly on the way down, Hannor Mir still became a street pizza.

coomdoom

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Re: StarGate:Challenged Empires
« Reply #384 on: January 19, 2010, 08:49:44 pm »

Frostman is correct lol. There are many source mods out there. I'm actually part of a Stargate mod, won't say what it is on here but yeah the reason most people mod in the Source Engine is because you can make your mod as if it's a completely separate game and also there's a huge community and a lot of support and official developer documentation compared to a lot of other modifiable games.
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FrostMan

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Re: StarGate:Challenged Empires
« Reply #385 on: January 19, 2010, 08:53:58 pm »

Frostman is correct lol. There are many source mods out there. I'm actually part of a Stargate mod, won't say what it is on here but yeah the reason most people mod in the Source Engine is because you can make your mod as if it's a completely separate game and also there's a huge community and a lot of support and official developer documentation compared to a lot of other modifiable games.

Yes... Stargate: Legacy is a example of such a HL source mod.
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ITER was originally an acronym for International Thermonuclear Experimental Reactor, but that title was dropped due to the negative popular connotation of "thermonuclear", especially when in conjunction with "experimental".

coomdoom

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Re: StarGate:Challenged Empires
« Reply #386 on: January 19, 2010, 08:59:56 pm »

Lol I didn't mention the name just incase you didn't want advertising for other mods on your forum.
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Deepsmeg

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Re: StarGate:Challenged Empires
« Reply #387 on: January 24, 2010, 05:57:48 pm »

Rudimentary multiplayer testing has started; since we've been redesigning the gates with multiplayer in mind, we have found the multiplayer test more successful than the first tests of the other versions of the gates :)

Still got a way to go before open MP testing though.
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http://tinyurl.com/dsf-faq <--- Updated 09/08/2011

Master Bra'tac beat Apophis in a game of chess. Using Mr Bun the Baker.

When Master Bra'tac fell from above and failed to learn to fly on the way down, Hannor Mir still became a street pizza.

Tobi

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Re: StarGate:Challenged Empires
« Reply #388 on: January 25, 2010, 06:02:56 pm »

hmm sounds good
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Stan410

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Re: StarGate:Challenged Empires
« Reply #389 on: January 26, 2010, 01:50:06 am »

Quote
http://www.youtube.com/watch?v=72Dsohwx8tk#ws

wow
when release? that for the island?
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Sorry for my English =)

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The Stargate Modification is a scripted add-on for Operation Flashpoint, ArmA and ArmA II,
it has been unofficially created as a way for fans to explore the Stargate as it is portrayed in the shows.
This add-on is completely unofficial and though we have gone through great lengths to mimic functions as shown in the shows
it is down to our own interpretation and may not be true to what SCI FI Channel or Metro-Goldwyn-Mayer Studios Inc intended.

Stargate, Stargate SG-1, and other related names are Copyright Showtime Inc., SCI FI Channel and Metro-Goldwyn-Mayer Studios Inc.
Stargate, Stargate SG-1, Stargate Worlds and other related names are Trademarks of Metro-Goldwyn-Mayer Studios Inc.

All material on this website is for non-profit use and completely unofficial; please do not edit the contents of these files.