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Author Topic: Archived: (StarGate:Challenged Empires)  (Read 59072 times)

blade3223

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Re: StarGate:Challenged Empires
« Reply #390 on: January 26, 2010, 03:28:44 am »

Frostman what is the current status of the new gates
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FrostMan

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Re: StarGate:Challenged Empires
« Reply #391 on: January 26, 2010, 04:32:21 am »

There currently undergoing multiplayer testing, once thats complete and we're happy with the framework I'll expand the base codes functions. (Meaning I'll make the Stargate light up) 
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ITER was originally an acronym for International Thermonuclear Experimental Reactor, but that title was dropped due to the negative popular connotation of "thermonuclear", especially when in conjunction with "experimental".

blade3223

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Re: StarGate:Challenged Empires
« Reply #392 on: January 26, 2010, 06:36:10 am »

have you ever thought of model clipping and a textured kawhoosh
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icewind.123

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Re: StarGate:Challenged Empires
« Reply #393 on: January 26, 2010, 01:50:48 pm »

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Stan410

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Re: StarGate:Challenged Empires
« Reply #394 on: January 26, 2010, 04:04:17 pm »

Icewind,
ok, thanks
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Sorry for my English =)

Tobi

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Re: StarGate:Challenged Empires
« Reply #395 on: January 27, 2010, 06:30:00 pm »

im really eager for how it will be to go from one server to the other one through the gates. the connection times and then the team selection etc... seem to become big difficulties.
and im really looking forward to see projectiles and stuff coming through the gate!
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no one can exceed my ascension level :D

XXlpeanuts

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Re: StarGate:Challenged Empires
« Reply #396 on: January 27, 2010, 09:45:44 pm »

You know you have the video of the Jaffa there and in this topic:
http://www.stargateassault.net/forum/index.php/topic,2118.75.html

Well, how can i download them, they look almost complete, surely there is an Alpha release atleast, they look like public beta if not full release versions!
Please release if not so already!
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Stan410

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Re: StarGate:Challenged Empires
« Reply #397 on: January 30, 2010, 04:38:36 pm »

point to the first page of the percentage of preparedness that would not ask all the time "at what stage".
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Sorry for my English =)

BANDIT

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Re: StarGate:Challenged Empires
« Reply #398 on: February 08, 2010, 01:12:33 pm »

kinda true but they would sure do it anyway:P

by the way anything new to tell?^^
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Deepsmeg

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Re: StarGate:Challenged Empires
« Reply #399 on: February 08, 2010, 03:34:16 pm »

Multiplayer testing has revealed some... differences... in ArmA II's behaviour.
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http://tinyurl.com/dsf-faq <--- Updated 09/08/2011

Master Bra'tac beat Apophis in a game of chess. Using Mr Bun the Baker.

When Master Bra'tac fell from above and failed to learn to fly on the way down, Hannor Mir still became a street pizza.

Stan410

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Re: StarGate:Challenged Empires
« Reply #400 on: February 08, 2010, 04:03:47 pm »

this is very bad?
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Sorry for my English =)

Deepsmeg

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Re: StarGate:Challenged Empires
« Reply #401 on: February 08, 2010, 04:10:09 pm »

A picture speaks 1,000 words.

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http://tinyurl.com/dsf-faq <--- Updated 09/08/2011

Master Bra'tac beat Apophis in a game of chess. Using Mr Bun the Baker.

When Master Bra'tac fell from above and failed to learn to fly on the way down, Hannor Mir still became a street pizza.

FrostMan

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Re: StarGate:Challenged Empires
« Reply #402 on: February 08, 2010, 09:11:31 pm »

A picture speaks 1,000 words.




Its not that bad, just needs some tweaking.
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ITER was originally an acronym for International Thermonuclear Experimental Reactor, but that title was dropped due to the negative popular connotation of "thermonuclear", especially when in conjunction with "experimental".

bait

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Re: StarGate:Challenged Empires
« Reply #403 on: February 08, 2010, 09:41:05 pm »

We really need a good multiplayer. It's disappointing in OFP when you dial the gate and the other people with you dont see it open for 5 minutes.  :biggrin:
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"You wouldn't shoot an unarmed upside down man?!" :smilie:

Stan410

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Re: StarGate:Challenged Empires
« Reply #404 on: February 09, 2010, 02:10:55 am »

Code: [Select]
http://www.youtube.com/watch?v=jqJakSRl_ek
The wicked were vanquished by their administrators, who showed unto them remorse and did not smite them. Go now and learn from this. Hallowed are the admins.
« Last Edit: February 09, 2010, 05:56:43 pm by Deepsmeg »
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Sorry for my English =)

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The Stargate Modification is a scripted add-on for Operation Flashpoint, ArmA and ArmA II,
it has been unofficially created as a way for fans to explore the Stargate as it is portrayed in the shows.
This add-on is completely unofficial and though we have gone through great lengths to mimic functions as shown in the shows
it is down to our own interpretation and may not be true to what SCI FI Channel or Metro-Goldwyn-Mayer Studios Inc intended.

Stargate, Stargate SG-1, and other related names are Copyright Showtime Inc., SCI FI Channel and Metro-Goldwyn-Mayer Studios Inc.
Stargate, Stargate SG-1, Stargate Worlds and other related names are Trademarks of Metro-Goldwyn-Mayer Studios Inc.

All material on this website is for non-profit use and completely unofficial; please do not edit the contents of these files.