bait
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Ascension Level: 6
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Posts: 206
"For a moment there I thought we were in trouble"
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I know that the Base Code dosent have anything to do with the SGC Computer or any of that. We were just talking about ways of having the glyphs readily available.
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Aurora Class
Newbie
Ascension Level: 2
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Posts: 10
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That Looks for many many work
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Deepsmeg
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Yes it does.
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http://tinyurl.com/dsf-faq <--- Updated 26/04/2010
Master Bra'tac beat Apophis in a game of chess. Using Mr Bun the Baker. When Master Bra'tac fell from above and failed to learn to fly on the way down, Hannor Mir still became a street pizza.
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Aurora Class
Newbie
Ascension Level: 2
Offline
Posts: 10
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than i wisch all from the star gate team many luck and I hope that the gates and the mod coms be for it is 2020 or so wat  Ps:sorry for my bad englisch i am a german 
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WebName05
Newbie
Ascension Level: -15
Offline
Posts: 46
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Your English is really bad (no offence), try some translator. It will come before 2020. Atleast i hope so 
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Aurora Class
Newbie
Ascension Level: 2
Offline
Posts: 10
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wenn its true than i am happy  @WN05 The translators they i find ar not the best 
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« Last Edit: March 11, 2010, 11:19:30 am by Aurora Class »
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BANDIT
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Dont worry:P there are a lot of good stargate games/mods in development^^ well none of these seems to come out this week but oh well................ok.........we all are doomed><
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bait
Full Member
 
Ascension Level: 6
Offline
Posts: 206
"For a moment there I thought we were in trouble"
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Im not sure if this is a problem with the alpha gate or just my computer, but whenever I come out the other gate everything is bland and no detail. If its the gate has anything been done to take care of it?
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Deepsmeg
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Alpha as in mission makers' release?
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http://tinyurl.com/dsf-faq <--- Updated 26/04/2010
Master Bra'tac beat Apophis in a game of chess. Using Mr Bun the Baker. When Master Bra'tac fell from above and failed to learn to fly on the way down, Hannor Mir still became a street pizza.
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bait
Full Member
 
Ascension Level: 6
Offline
Posts: 206
"For a moment there I thought we were in trouble"
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Yeah
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Deepsmeg
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We have fixed that one - the problem was that we were shifitng the camera across the map instantly, so it was not able to prerender the textures.
This is why in one of the videos the wormhole sequence was reallllly long - we stayed in the wormhole until the scene had finished prerendering.
The gates now bear no relation to the mission makers' release: the transport detection has changed; the dialling has changed; the inner workings are different...
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http://tinyurl.com/dsf-faq <--- Updated 26/04/2010
Master Bra'tac beat Apophis in a game of chess. Using Mr Bun the Baker. When Master Bra'tac fell from above and failed to learn to fly on the way down, Hannor Mir still became a street pizza.
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bait
Full Member
 
Ascension Level: 6
Offline
Posts: 206
"For a moment there I thought we were in trouble"
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Thats good. I wasnt sure if it was the gate or my computer just wasnt fast enough to load it before I got there.
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Deepsmeg
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« Last Edit: April 01, 2010, 03:23:07 pm by Deepsmeg »
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http://tinyurl.com/dsf-faq <--- Updated 26/04/2010
Master Bra'tac beat Apophis in a game of chess. Using Mr Bun the Baker. When Master Bra'tac fell from above and failed to learn to fly on the way down, Hannor Mir still became a street pizza.
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Capt.KMcElevey
Newbie
Ascension Level: 0
Offline
Posts: 7
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DIEEEEEEEEEEEE!
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bait
Full Member
 
Ascension Level: 6
Offline
Posts: 206
"For a moment there I thought we were in trouble"
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That guy was creepy as hell. The more info thing kind of gave it away though.
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