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Poll

When would you like the newest gates released?

Release them now
- 19 (52.8%)
Wait till Hidden Dangers complete
- 4 (11.1%)
Why just the gates, release everything in beta
- 12 (33.3%)
Not bothered
- 1 (2.8%)

Total Members Voted: 16


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Author Topic: Next Gates Release  (Read 27154 times)

Stargatelover9000

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Re: Next Gates Release
« Reply #150 on: June 06, 2010, 06:56:58 pm »

Sign me up for testing, I would really like to test out the stargate mod beta for ArmA 2!!!!
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Deepsmeg

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Re: Next Gates Release
« Reply #151 on: June 06, 2010, 10:34:26 pm »

There's no beta testing now.
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http://tinyurl.com/dsf-faq <--- Updated 09/08/2011

Master Bra'tac beat Apophis in a game of chess. Using Mr Bun the Baker.

When Master Bra'tac fell from above and failed to learn to fly on the way down, Hannor Mir still became a street pizza.

Naf

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Re: Next Gates Release
« Reply #152 on: July 24, 2010, 10:39:18 pm »

I have a question, can't we have the old addons ?
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icewind.123

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Re: Next Gates Release
« Reply #153 on: July 24, 2010, 10:56:01 pm »

I have a question, can't we have the old addons ?
You mean ArmA1?

If yes, well... I dunno. ArmA2 is more shiny anyway.
« Last Edit: July 25, 2010, 12:29:12 pm by icewind.123 »
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Tobi

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Re: Next Gates Release
« Reply #154 on: July 26, 2010, 09:56:28 am »

the worst thing with the gates is that the arma 1 gates work so far. but the AI is not bright enough to use them. with human players it would be really cool. but they are not MP compatible^^
if this thing was solved you could finally release a complete stargate pack. with all the stuff you made so far useable. maybe you could split the pack in different parts like SG1, Atlantis and SGU. whereas some stuff like the replicators were in SG1 and Atlantis...
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FrostMan

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Re: Next Gates Release
« Reply #155 on: July 26, 2010, 12:51:41 pm »

I can't ever remember releasing an ArmA Stargate... but my memory's terrible these days.
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N3cros

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Re: Next Gates Release
« Reply #156 on: July 26, 2010, 03:39:36 pm »

dont know why you try to forget the last release.........it wasnt so bad after all.

we were able to create a wormhole and go through.........just the server and no client and with lags but it worked^^
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Deepsmeg

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Re: Next Gates Release
« Reply #157 on: July 26, 2010, 06:54:35 pm »

No clue what you're talking about, old bean
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http://tinyurl.com/dsf-faq <--- Updated 09/08/2011

Master Bra'tac beat Apophis in a game of chess. Using Mr Bun the Baker.

When Master Bra'tac fell from above and failed to learn to fly on the way down, Hannor Mir still became a street pizza.

BANDIT

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Re: Next Gates Release
« Reply #158 on: July 27, 2010, 02:38:00 pm »

in the old days it was born................a leagend as old as the toast behind my fridge.........a epic way of traveling...........way to powerful for any server to handle.........(caused lags in big maps)........and only useable by the choosen ones(only server could do it no client:P)..................it had the name "old big fat ugly looking donut with lights"

got it now????^^
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Deepsmeg

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Re: Next Gates Release
« Reply #159 on: July 27, 2010, 09:40:13 pm »

Still got nothing
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http://tinyurl.com/dsf-faq <--- Updated 09/08/2011

Master Bra'tac beat Apophis in a game of chess. Using Mr Bun the Baker.

When Master Bra'tac fell from above and failed to learn to fly on the way down, Hannor Mir still became a street pizza.

catman_94

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Re: Next Gates Release
« Reply #160 on: July 27, 2010, 11:07:12 pm »

lol nice to see that the devs are organised :P
but seriously great work so far guys, cant wiat for a release
« Last Edit: July 27, 2010, 11:24:28 pm by catman_94 »
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Tobi

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Re: Next Gates Release
« Reply #161 on: July 28, 2010, 02:39:35 pm »

I can't ever remember releasing an ArmA Stargate... but my memory's terrible these days.
rofl! omg you are not serious right?!
.... but here to refresh your memory  :biggrin:
ok i admit... its been a long time ago. :biggrin: :biggrin:
« Last Edit: July 28, 2010, 06:41:28 pm by Deepsmeg »
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XXlpeanuts

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Re: Next Gates Release
« Reply #162 on: July 28, 2010, 04:14:35 pm »

ah looking at that old Arma 1 release makes we think about how amazing it would be to step through the gate in Arma 2, i seriously cant wait just to have a working gate able to connect and travel to other gates ingame, opens up so many possibilities, all we would need then is some decent mission makers...........something the stargate community seems to lack other than those making campagins, also one lil question, since your making the gates MP compatable, does this mean that large scale mp missions/gamemodes will be included/added? Because that would make the game amazing
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Deepsmeg

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Re: Next Gates Release
« Reply #163 on: July 28, 2010, 06:42:25 pm »

ArmA 1 gate?
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http://tinyurl.com/dsf-faq <--- Updated 09/08/2011

Master Bra'tac beat Apophis in a game of chess. Using Mr Bun the Baker.

When Master Bra'tac fell from above and failed to learn to fly on the way down, Hannor Mir still became a street pizza.

XXlpeanuts

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Re: Next Gates Release
« Reply #164 on: July 28, 2010, 07:31:52 pm »

Well yea, arma armed assault, when you guys released the mission makers release, it was really quite good, other than the fact mp didnt work
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The Stargate Modification is a scripted add-on for Operation Flashpoint, ArmA and ArmA II,
it has been unofficially created as a way for fans to explore the Stargate as it is portrayed in the shows.
This add-on is completely unofficial and though we have gone through great lengths to mimic functions as shown in the shows
it is down to our own interpretation and may not be true to what SCI FI Channel or Metro-Goldwyn-Mayer Studios Inc intended.

Stargate, Stargate SG-1, and other related names are Copyright Showtime Inc., SCI FI Channel and Metro-Goldwyn-Mayer Studios Inc.
Stargate, Stargate SG-1, Stargate Worlds and other related names are Trademarks of Metro-Goldwyn-Mayer Studios Inc.

All material on this website is for non-profit use and completely unofficial; please do not edit the contents of these files.