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Author Topic: The new Mini Mod  (Read 15353 times)

OFranke

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Re: The new Mini Mod
« Reply #45 on: December 02, 2008, 06:44:57 pm »

VERRY COOOOOL!

Because i cant help with modeling or other difficulty work i have to wait for the release...


The only way to help is to spend diskspace on a friends server in america, if needed i will check to become a ftp login! (that will be free - its a good friend!)

MSN: ofranke@hotmail.com
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Matt SG-3

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Re: The new Mini Mod
« Reply #46 on: February 04, 2009, 08:35:00 pm »

Hi all sorry for not giving info i have been working hard to get the mod done and my side projects are take time to
i hope to have you the mod soon i hope every one is ok
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STEELE

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Re: The new Mini Mod
« Reply #47 on: February 05, 2009, 09:59:48 am »

Glade to hear it matt, really lokking forward to the release  :biggrin:
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Matt SG-3

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Re: The new Mini Mod
« Reply #48 on: February 11, 2009, 11:03:21 am »

i am going thouugh the addons today for the mod, does any one have any thing to add to the mod before i start to pack the mod

i also will be making a list of stuff to finnish then i will finish the stuff then i will release the mod

***update***

Sg_space_____  this is not space but a island like sg worlds v3 but has all the same island on but has been updated
it has a much better earth and area  also has a flooded island for you mission makers to play with

Weapons_____ the p90 now has an lazer for aiming like it the sg eps
                     the new off world ammo tables look good (look @ pic)

units___  the laptop guy had an error so had to remove
             anubis now has the power of the gods
             the snow camo is looking great

kull ___   i lost part of the addon so have to rebuild still got the weapon so not all is lost
 

missions the lost in snow missions pack is 90% done so should be in the pack



JOBS if your up for it
 i need
cutscene makers
textures
modelers
scripts wrighters

if any  one helps it will speed up the release and more i can make


        
« Last Edit: February 11, 2009, 09:25:37 pm by matt »
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THX51

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Re: The new Mini Mod
« Reply #49 on: February 23, 2009, 09:34:43 am »

i m sorry but i m not english , i don't understand all you say and i want know were i can have the last release of the mini mod please or the update
« Last Edit: February 23, 2009, 09:40:16 am by THX51 »
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Matt SG-3

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Re: The new Mini Mod
« Reply #50 on: February 23, 2009, 07:03:50 pm »

hi mate the midi mod will be out in the next few months if all goes to plan addons and missions are being tested

thanks
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THX51

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Re: The new Mini Mod
« Reply #51 on: February 23, 2009, 08:05:21 pm »

thank you
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THX51

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Re: The new Mini Mod
« Reply #52 on: February 25, 2009, 09:18:40 pm »

if you want help to test it in singleplayer or multiplayer i can help you .
i have 3 brother ready to test it in multiplayer
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Matt SG-3

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Re: The new Mini Mod
« Reply #53 on: March 18, 2009, 09:40:17 am »

hi all sorry for not releasing the mod yet i have had a few pc  problems i have made a small pack of wip addons to keep you all busy i will add the link tomorrow (uk time) 

this pack will inclued::::    (all betas)

sg units (added new snow camo and few others)
sg weapons
tel'tak (mp's model from arma but no cargo hold yet)
needle threader (mp's model from arma but no cotpit yet)
sgv_weapons (new drones for jumper and chair)( chair is in atlantis model beta out mid summer)
puddle jumper 1.4 (working dialing for 1.4 gates)
SG_Wts (new weapon tables not ammo scripted yet)
Sarcoph (no healing scripts)
tok'ra tunnles ( beta needs textures and scripts)




sg-3wip pack link    http://files.filefront.com/sg+3wiprar/;13494000;/fileinfo.html
« Last Edit: March 19, 2009, 06:30:57 pm by matt »
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Matt SG-3

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Re: The new Mini Mod
« Reply #54 on: March 20, 2009, 08:52:59 am »

please let me no if you find any bugs i no sams face is white but thats cause i am adding her real face textures
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mamlas

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Re: The new Mini Mod
« Reply #55 on: March 20, 2009, 03:09:34 pm »

I download your wip pack and found some bugs.

On start in menu:
No Entry :CONFIGbak.bin/cfgvehicles/default.scope

Carter hasn't textures on head

Drones has "superpower"

If I swith on in Jumper High speed burst says this and dont working:
script  Daedalos/turbo.sqs not found


Function laser off doesnt working and says this:
Script /SGC_UsWp/scripts/laseroff.sqs not found

If I start with needle threater, ofp shut down and sasy this:
Invalid crew DSF_SERPENT

I hope for next pack and special for space ships. How many ships do you plan?

greeting for Czech republic
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Matt SG-3

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Re: The new Mini Mod
« Reply #56 on: March 20, 2009, 08:21:14 pm »

so far i got daedalus, promitheus and apollo for the sgc and some others for jaffa
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The Priest

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Re: The new Mini Mod
« Reply #57 on: March 20, 2009, 08:55:08 pm »

so your moving to arma .... but i hope you will release the stargate pack to ofp.
are you plannyng to release a pack with staships .... it would be a good idea i think

and about that daedalus .... is it a static object ?? .... becouse it would be the coooooolest :D thing to have the daedalus 1 to 1 scale .... you know landing with 302s in the hangars ..... with the bridge and whole interor and so on ... but i think im dreaming now :D:D


greeting from slovakia too :D
« Last Edit: March 23, 2009, 05:25:53 pm by The Priest »
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bait

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Re: The new Mini Mod
« Reply #58 on: April 09, 2009, 09:45:17 pm »

There seems to be something wrong with the link to the sg3wip, it just leads to the filefront main page.
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"You wouldn't shoot an unarmed upside down man?!" :smilie:

K.o.k.o

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Re: The new Mini Mod
« Reply #59 on: May 07, 2009, 04:05:38 pm »

please reupload SG-3 mod  :angel: or what news about SG mod 2009 early??
« Last Edit: May 07, 2009, 04:17:10 pm by K.o.k.o »
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The Stargate Modification is a scripted add-on for Operation Flashpoint, ArmA and ArmA II,
it has been unofficially created as a way for fans to explore the Stargate as it is portrayed in the shows.
This add-on is completely unofficial and though we have gone through great lengths to mimic functions as shown in the shows
it is down to our own interpretation and may not be true to what SCI FI Channel or Metro-Goldwyn-Mayer Studios Inc intended.

Stargate, Stargate SG-1, and other related names are Copyright Showtime Inc., SCI FI Channel and Metro-Goldwyn-Mayer Studios Inc.
Stargate, Stargate SG-1, Stargate Worlds and other related names are Trademarks of Metro-Goldwyn-Mayer Studios Inc.

All material on this website is for non-profit use and completely unofficial; please do not edit the contents of these files.