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Poll

what would you like to see on the ofp sg units

snow camo
- 2 (9.5%)
woodland camo
- 3 (14.3%)
flags like on sga uniforms
- 3 (14.3%)
more weapons (if so witch ones)
- 7 (33.3%)
facetexture2
- 3 (14.3%)
bis faces (one that cam with ofp)
- 2 (9.5%)
 Uk DPM
- 0 (0%)
uk weapon i.e. SA80 ect
- 1 (4.8%)

Total Members Voted: 13


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Author Topic: new sg units  (Read 3320 times)

Matt SG-3

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new sg units
« on: October 25, 2008, 09:13:52 pm »

or if there is any other that you want post in the new mini mod
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Rsa_Viper

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Re: new sg units
« Reply #1 on: October 26, 2008, 10:59:39 am »

I vote for BI faces, but i think all for sg mod will be good

OFP never die  :biggrin:
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Matt SG-3

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Re: new sg units
« Reply #2 on: October 26, 2008, 12:37:24 pm »

I vote for BI faces, but i think all for sg mod will be good

OFP never die  :biggrin:


i will be making all  for the full SG_mod pack but just for Midi Mod i will have to chose

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Mix-Martes86

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Re: new sg units
« Reply #3 on: October 26, 2008, 02:02:25 pm »

Facetexture2... whatever that is. :biggrin:
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Matt SG-3

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Re: new sg units
« Reply #4 on: November 05, 2008, 08:32:05 am »

ok so what weapons would people like to se in the new weapons pack
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ColJonesSG1

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Re: new sg units
« Reply #5 on: November 08, 2008, 03:10:44 pm »

ok so what weapons would people like to se in the new weapons pack

                             Ronon's gun :biggrin:
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Matt SG-3

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Re: new sg units
« Reply #6 on: November 08, 2008, 11:15:06 pm »

ok  i will start it tomorrow

any pics will help if you have them
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Matt SG-3

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Re: new sg units
« Reply #8 on: November 09, 2008, 10:18:44 am »

Thanks poweruser i can get alot from them pics  should have the model by mid week

i will make a script if i can to be able to set to stun or kill

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Matt SG-3

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Re: new sg units
« Reply #9 on: July 22, 2009, 01:05:30 pm »

Hi all i am going though the units list and would like to no if there is any units you wish to see in the ofp sg mod
i have the new inprove sga units with some  new weapons configs

i have added women models but cant use scripts for patches yet as need to add it to the config.ccp

i am working on the tok'ra and wraith units

i am also adding a ori  and his staff

but i need more ideas
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votan

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Re: new sg units
« Reply #10 on: July 23, 2009, 05:09:41 pm »

Well you can make for example wraith and their arrows... Make the ancient... Make the heavy statistical weapon jaffa... Make people of expedition on atlantis (as military men and scientists) and so on... Excuse for my English!
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emperor117

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Re: new sg units
« Reply #11 on: July 24, 2009, 12:33:04 pm »

You could make a Russian SG Medic or Abydosians with Tau'ri weapons
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Haans

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Re: new sg units
« Reply #12 on: July 24, 2009, 08:35:50 pm »

scientists?
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but I've still got the blues for you...

votan

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Re: new sg units
« Reply #13 on: July 25, 2009, 05:32:08 am »

 scientists?-----Members of expedition on atlantis.
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Mik9751

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Re: new sg units
« Reply #14 on: July 28, 2009, 02:55:15 pm »

emperor117, I already wrote that the plan to make a squad of Russian special forces and the ship "Королёв"(Korolev) for SGmod.
is not at all like that in the series of Russian made idiots.
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[SG - Russia]
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-----------------------
SG project works to the benefit of United States, not all of humanity.
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The Stargate Modification is a scripted add-on for Operation Flashpoint, ArmA and ArmA II,
it has been unofficially created as a way for fans to explore the Stargate as it is portrayed in the shows.
This add-on is completely unofficial and though we have gone through great lengths to mimic functions as shown in the shows
it is down to our own interpretation and may not be true to what SCI FI Channel or Metro-Goldwyn-Mayer Studios Inc intended.

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