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Topic: Problem with multiplayer  (Read 1889 times)
Nuvistor
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« on: May 11, 2009, 11:19:53 am »

Hi,
sorry for my english, I'm not local Smiley. I have a problem, I have SG mod 1.3. When I create a game I see everything normal and everything works, but not for my friends. They donť see worm hole, They can't transport and cant dial adress. When someone from them create a game, I have thate problem like them before Smiley. Thx for your HELP Smiley
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Mix-Martes86
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« Reply #1 on: May 11, 2009, 01:09:11 pm »

Try using version 1.4 of the gates, they MIGHT work, but nothing guaranteed, I think MP capabilities were not implemented in the OFP mod.

Cheers
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FrostMan
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« Reply #2 on: May 12, 2009, 05:21:51 am »

The 1.3 Stargate needed the COC network addon to be installed and placed on the map.

The 1.4's place them automatically.

It wasn't the best setup.
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« Reply #3 on: May 12, 2009, 06:41:39 am »

Right... didn't remember that COC thing. Then, that's why he's having the issues with MP. If he downloads the 1.4 as I've told him, he shouldn't actually have to be too bothered about it.

Cheers.
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Deepsmeg
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« Reply #4 on: May 12, 2009, 12:46:51 pm »

IIRC, he'll still need to install the CoC network stuff, just not place it on the map.
He'll need to bother about it, just not as much.
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« Reply #5 on: May 14, 2009, 09:14:55 am »

Thanks for yours help. But have someone link to download SG mod 1.4?
thanks.
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The Stargate Modification is a scripted add-on for Operation Flashpoint, ArmA and ArmA II,
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