Theyre OK. Everybody will know who they are: Wraith!
Pleace dont thinking about to remove the ear-ringing-by-hit-from-Blaster until anaesthetization works - its a good indicator for "now i would normaly lay on the ground"
Its planed that the Blasters sight is much to high? AI dont cares about targeting- sight, right? Player will do.
Thanks

,yep the blaster is pretty large, I have some idea about fixing it though, just lower the blaster in the pilot lod in O2. Hm, about the ringing ear stuff, I find the sound too loud so I like to disable it. I could make up a small pbo which enables this though.
Also MP had a model of the second generation blaster floating somewhere, might be used for more diversity.
So what's probably fixed rather easy:
- shadow bugs (right now if you come close you see some strange lines)
- flickering (missing normal map)
- blaster sight
Not easy (aka. "I can't do it without help")
- working stunners
- proper modelled breastplate
- prettier textures