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Author Topic: Developments votan  (Read 6148 times)

icewind.123

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Re: Developments votan
« Reply #15 on: September 01, 2009, 10:59:00 pm »

Does it blow up??? hehe

Yep after arming it you can define the overload time, though the explosion isn't that big as it should be, looked through the files but couldn't find out on how to create larger explosions, only how to up the damage (the explosion is simulated by a exploding GBU bomb), which I left out as it would look strange when there was a - compared to the damage - small explosion, but a big impact.

Currently it works only for one generator at a time, I also created scripts to carry the generator and drop it, but it didn't work as planned, my scripting knowlegdge is rather limited.
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BANDIT

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Re: Developments votan
« Reply #16 on: September 03, 2009, 03:38:24 pm »

hopefully you can make it blow up heavier:D wanna kill my self in a more damaging way:D

but awesome work! keep up^^

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votan

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Re: Developments votan
« Reply #17 on: January 22, 2010, 04:21:18 pm »

I am working on his third model is her screenshot:

This bomb Tollan (5x09)
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Major Pain

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Re: Developments votan
« Reply #18 on: January 22, 2010, 07:41:53 pm »

Very nice!  :biggrin:
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votan

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Re: Developments votan
« Reply #19 on: January 23, 2010, 10:22:38 am »

What else can I make a model of the StarGate?
My question is to those who know how to make models, the model of weapons is just like any other model, for example object model? I just want to try to make a model of arms from StarGate ...
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BANDIT

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Re: Developments votan
« Reply #20 on: January 23, 2010, 02:25:05 pm »

well a huge model would be a full SGC with gate room and every known room and more like weapon champer,some labs and stuff like that.

what about a working malp? with showing video on a terminal?

you still working on your naquada generator? i really like it! just add sound and more damage and maybe some glow effect when its armed and done^^

would be cool to have another version of it...........also what about the chair? you got a working version? you planing on making it a weapon or something?
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votan

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Re: Developments votan
« Reply #21 on: January 23, 2010, 03:57:52 pm »

I do not know how to do scripts and add to the game model, I can only make them in 3ds max and then tuck in O2 ...
Naquada generator was able to make a working icewind.123 and I thank him) if he is not my model would remain a model ...
Chair of the ancients, I completed a little (as a model), but I know from Dap Major Pain is a more realistic model, and I never had it ...
I hope soon to finish this model, and begin to make weapons of StarGate which I saw in one of the series like a 3 season ...
I also want to make a bomb Tollan to the side walls there could be opened and closed)))
If you have any ideas as to what model might make contact, I will try to do itIf then anyone interested in any of the moderators of my models and they will have ideas as to how to bury the game and added some features which I gladly give them to them)
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Tobi

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Re: Developments votan
« Reply #22 on: January 24, 2010, 10:22:55 am »

there is already a SGC and a malp... they just need to get converted and released (with permission of course).
the SGC is very simple, you only need to change the required version in the config. and the malp needs a config and an engine sound file.

well weapons. major pain or poweruser was working on a wraith stunner. i hope he will finnish it.
you could make this wraith stunner (the pistol version).
or this stun bomb of the wraith.
or this ancient stun gun.
or this ancien energy canon but its a static one though.
all these sites are in german. havent found a site like this in english^^
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bait

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Re: Developments votan
« Reply #23 on: January 24, 2010, 07:08:05 pm »

stargate.wikia.com is pretty much the same site.
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Major Pain

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Re: Developments votan
« Reply #24 on: January 25, 2010, 01:39:46 am »

Your most likely not going to get permission so your time might be better spent designing new ones....
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A Serpent guard, a Horus guard, and a Setesh guard meet on a neutral planet. It is a tense moment. The Serpent guard's eyes glow. The Horus guard's beak glistens. The Setesh guard's nose drips...

Tobi

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Re: Developments votan
« Reply #25 on: January 25, 2010, 06:23:38 pm »

that would be really stupid. who actually made it? and what even for? to play for hisself in the editor with it? it hasnt even been released afaik^^
i hate designing new ones. im always missing the details. and i dont want to watch the whole stargate series for the right spot from the right perspective of something to model it... :p

anyways votan i hope you found a new project.
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Major Pain

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Re: Developments votan
« Reply #26 on: January 25, 2010, 07:02:05 pm »

BxBx origanly made the SGC for OPF.  Since he got picked by BIS he's been hard to contact.  Read this topic for more details. 
http://www.stargateassault.net/forum/index.php/topic,2039.0.html
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A Serpent guard, a Horus guard, and a Setesh guard meet on a neutral planet. It is a tense moment. The Serpent guard's eyes glow. The Horus guard's beak glistens. The Setesh guard's nose drips...

Tobi

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Re: Developments votan
« Reply #27 on: January 27, 2010, 06:21:05 pm »

oh right this has already been discussed... thx for the link.
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votan

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Re: Developments votan
« Reply #28 on: January 28, 2010, 05:44:58 pm »

This model of arms from the series (3x19) I'm working on it right now, a lot not receive because of no knowledge of the many functions of 3ds max, do not judge strictly)))
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Tobi

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Re: Developments votan
« Reply #29 on: January 29, 2010, 11:47:32 am »

looks nice!
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