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Author Topic: Thor's Hammer  (Read 1879 times)

icecoolwrx

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Thor's Hammer
« on: April 22, 2010, 04:16:10 am »

Thor's Hammer was used on Cimmeria as a defense device to scan everyone that came through the gate and if they had a ghould inside of them they would be teleported to a series of cave mazes where at the end was a energy field to separate the host from the ghould safely.

In game Thor's hammer will scan every unit once and if they are on the OFPOR side they will be either transported to a marker pos or disappear depending on what hammer you select.

==================== ARMA 2 VERSION ==================
Thor's Hammer Version 1.0 Beta for Arma 2

ARMA 2 Download: http://www.teamsgx.com/arma2/downloads/sgxthorshammer

Changes from Arma 1 Version
-No limit on number of hammers placed in map now. (Use to be 1)
-Trigger manually added to map no longer needed.
-Whole new model.
-Cfg modified for Arma 2
-Once units are scanned it will not loop back and keep scanning the same units.
-Scans only units inside of vehicles now (Use to scan and remove vehicle, then units).
-Added Shadows.
-Beam Texture Animation.
-Added Map Icon.
-Fixed sounds to be heard only when within range of hammer.
-Fixed Beam straying from targets randomly. (Mainly with large groups)
-Fixed muzzle flash from making parts look invisible.

Install
-Extract and Install to ARMA 2's Addons Folder or Custom Addon Folder.

Usage
-Placed desired Thors Hammer version in map.
-Thor's Hammer Teleport beams to marker pos
"THor's Hammer teleport" requires a maker named "hammerteleport" to mark where to teleport.
-"Thors Hammer Disappear beams out the unit never to be seen again. Good for missions where you dont want to worry where the units go.

Located
-Blufor->Stargate SGX->SGX Static Objects->


Additional Notes:
-Hammer only meant to be used by the AI.

To do list/bugs
-Teleport disappear throws dead bodies outside the vehicle if mounted in vehicle.
-Still teleports if unit moves outside of beam range once scanned..
-Teleport hammers all must go to the one marker named "hammerteleport". Multiple marker Options later to come.
-Make user defined list of only certain unit types. Example just jaffa and not the ori.





=========================== ARMA 1 VERSION ===========================
ARMA 1 version no longer supported.


Check README file in download for help.


ARMA 1 Download:
Currently Unavailable
« Last Edit: May 04, 2011, 03:07:03 am by icecoolwrx »
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The Stargate Modification is a scripted add-on for Operation Flashpoint, ArmA and ArmA II,
it has been unofficially created as a way for fans to explore the Stargate as it is portrayed in the shows.
This add-on is completely unofficial and though we have gone through great lengths to mimic functions as shown in the shows
it is down to our own interpretation and may not be true to what SCI FI Channel or Metro-Goldwyn-Mayer Studios Inc intended.

Stargate, Stargate SG-1, and other related names are Copyright Showtime Inc., SCI FI Channel and Metro-Goldwyn-Mayer Studios Inc.
Stargate, Stargate SG-1, Stargate Worlds and other related names are Trademarks of Metro-Goldwyn-Mayer Studios Inc.

All material on this website is for non-profit use and completely unofficial; please do not edit the contents of these files.