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Author Topic: Stargate Ships for ArmA 2  (Read 1893 times)

Aviel

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Re: Stargate Ships for ArmA 2
« Reply #15 on: December 10, 2010, 07:38:28 am »

Yes, but it allways looks like a suicide mission, in 90% of all attack runs they don't manage NOT to hit the ground...  :biggrin:
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Recon911PDW

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Re: Stargate Ships for ArmA 2
« Reply #16 on: December 11, 2010, 12:27:35 am »

Yea, I dont know why the AI can't fly the damn things without crashing them, lol maybe they get a heart attack while flying them.
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Aviel

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Re: Stargate Ships for ArmA 2
« Reply #17 on: December 11, 2010, 04:21:49 am »

When I fly the death gliders I understand why the AI has problems with it... they are to lame, they don't have much power and if you are flying some maneuvers it is hard to hold them in the air, they feel more like 1st World War planes, my F16's take them out so easily in any combat..... i mean they dont need to get missiles, but they should get more speed and a lot more maneuverability
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The Stargate Modification is a scripted add-on for Operation Flashpoint, ArmA and ArmA II,
it has been unofficially created as a way for fans to explore the Stargate as it is portrayed in the shows.
This add-on is completely unofficial and though we have gone through great lengths to mimic functions as shown in the shows
it is down to our own interpretation and may not be true to what SCI FI Channel or Metro-Goldwyn-Mayer Studios Inc intended.

Stargate, Stargate SG-1, and other related names are Copyright Showtime Inc., SCI FI Channel and Metro-Goldwyn-Mayer Studios Inc.
Stargate, Stargate SG-1, Stargate Worlds and other related names are Trademarks of Metro-Goldwyn-Mayer Studios Inc.

All material on this website is for non-profit use and completely unofficial; please do not edit the contents of these files.