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Author Topic: Where do "you" moddmakers gett the info from?  (Read 803 times)

3inar

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Where do "you" moddmakers gett the info from?
« on: June 04, 2010, 11:26:02 pm »

Reson I ask is I know a site where you can pretty mutch find anything about Stargate(from all series). A site for all real stargate nerds to feast! :P

You can find anything from Shipps all the way to info about the planets.

I am sure most already knew about it but hey better be safe than sorry, to miss this site wold be to loos a loved one :D

Found it about 2-3 years ago but just remembered it today.

Anyways enjoy if you havent seen it already! ;)


Edit(forgot the link): www.gateworld.net
« Last Edit: June 05, 2010, 12:08:19 pm by 3inar »
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bait

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Re: Where do "you" moddmakers gett the info from?
« Reply #1 on: June 04, 2010, 11:45:23 pm »

www.gateworld.net and stargate.wikia.com are pretty good sites as well as chevron26.com.
« Last Edit: June 04, 2010, 11:48:04 pm by bait »
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Deepsmeg

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Re: Where do "you" moddmakers gett the info from?
« Reply #2 on: June 05, 2010, 09:01:22 am »

Where does feature inspiration come from?
Watching Stargate episodes and going "That'd be cool"

Implementation ideas?
Pen and paper flow diagrams and pseudo-code.

Coffee also helps this process.
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3inar

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Re: Where do "you" moddmakers gett the info from?
« Reply #3 on: June 05, 2010, 12:08:59 pm »

www.gateworld.net and stargate.wikia.com are pretty good sites as well as chevron26.com.



Yea I meant: www.gateworld.net
forgot to post the link lol :D
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Haans

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Re: Where do "you" moddmakers gett the info from?
« Reply #4 on: June 05, 2010, 05:02:44 pm »

Implementation ideas?
Pen and paper flow diagrams and pseudo-code.

Coffee also helps this process.

Quite accurate.

Inspiration also comes from playing around with 'old' stuff.
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icewind.123

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Re: Where do "you" moddmakers gett the info from?
« Reply #5 on: June 05, 2010, 09:57:19 pm »

Where does feature inspiration come from?
Watching Stargate episodes and going "That'd be cool"

Implementation ideas?
Pen and paper flow diagrams and pseudo-code.

Coffee also helps this process.

Watching stuff and thinking "this would be cool" works for me too. Although there are more "this would be cool" situations than my mod work as there is simply a lot, maybe too much cool stuff you could implement.

I'm not for coffee or paper stuff though, the only time I drafted something on paper was for the layout of a mission. And I like to drink green tea.

I get headaches from coffee  :facepalm: .
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Haans

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Re: Where do "you" moddmakers gett the info from?
« Reply #6 on: June 07, 2010, 12:38:04 pm »

It just came to my mind that sitting on the toilet is a great source of inspiration, too.
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The Stargate Modification is a scripted add-on for Operation Flashpoint, ArmA and ArmA II,
it has been unofficially created as a way for fans to explore the Stargate as it is portrayed in the shows.
This add-on is completely unofficial and though we have gone through great lengths to mimic functions as shown in the shows
it is down to our own interpretation and may not be true to what SCI FI Channel or Metro-Goldwyn-Mayer Studios Inc intended.

Stargate, Stargate SG-1, and other related names are Copyright Showtime Inc., SCI FI Channel and Metro-Goldwyn-Mayer Studios Inc.
Stargate, Stargate SG-1, Stargate Worlds and other related names are Trademarks of Metro-Goldwyn-Mayer Studios Inc.

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