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ArmA Stargate Mod Forums
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Stargate 1.3 help & support thread
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Topic: Stargate 1.3 help & support thread (Read 32118 times)
Walmis
Administrator
Ascension Level: 9
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Posts: 97
Stargate 1.3 help & support thread
«
on:
April 15, 2006, 06:49:29 pm »
A dedicated support thread. Ask anything you want here.
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matt sg3
Guest
Re:Stargate 1.3 help & support thread
«
Reply #1
on:
April 15, 2006, 06:58:57 pm »
hi mate just sent you an email lol
any how i cant seem to dail home from a dhd what symbols do you change
i no it sonuds dum but not even played 1.2 yet just making lots of missions
:blink:
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Walmis
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Ascension Level: 9
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Posts: 97
Re:Stargate 1.3 help & support thread
«
Reply #2
on:
April 15, 2006, 07:15:37 pm »
yes, there was a bug in the address system, it is fixed, and addresses changed (the ones you wrote down from show address function). However, if you have defined earth as a custom gate, should work fine, can you send me the mission?
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matt sg3
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Re:Stargate 1.3 help & support thread
«
Reply #3
on:
April 15, 2006, 07:22:26 pm »
i have only tried the one that came with 1.3
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Walmis
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Ascension Level: 9
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Posts: 97
Re:Stargate 1.3 help & support thread
«
Reply #4
on:
April 15, 2006, 07:26:14 pm »
works perfectly fine for me, maybe you entered a wrong address?
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matt sg3
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Re:Stargate 1.3 help & support thread
«
Reply #5
on:
April 15, 2006, 07:28:53 pm »
yeah most likely i have never used the new dhds yet and i dont no how to dail home sorry to be a pain in the ass
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Walmis
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Ascension Level: 9
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Posts: 97
Re:Stargate 1.3 help & support thread
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Reply #6
on:
April 15, 2006, 07:33:08 pm »
http://en.wikipedia.org/wiki/List_of_Stargate_planets
find earth here
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matt sg3
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Re:Stargate 1.3 help & support thread
«
Reply #7
on:
April 15, 2006, 07:41:21 pm »
thanks mate could you put together a dhd manul and witch simboles to change cause i am dum and still cant figure it out soz
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Walmis
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Ascension Level: 9
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Posts: 97
Re:Stargate 1.3 help & support thread
«
Reply #8
on:
April 15, 2006, 07:42:24 pm »
you enter the 6 symbol destination address, and a point of origin. The point of origin is displayed at the top left of the dhd keyboard
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CRIONYK
Developer
Ascension Level: 12
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Posts: 220
Re:Stargate 1.3 help & support thread
«
Reply #9
on:
April 15, 2006, 08:07:03 pm »
don't work for me too. i use the DHD.jpg (in the *.zip) to dial address but nothing happens:pinch: :S
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Walmis
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Posts: 97
Re:Stargate 1.3 help & support thread
«
Reply #10
on:
April 15, 2006, 08:12:28 pm »
http://www.ofp-sgc.com/image1.JPG
http://www.ofp-sgc.com/image2.JPG
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matt sg3
Guest
Re:Stargate 1.3 help & support thread
«
Reply #11
on:
April 15, 2006, 08:29:08 pm »
thanks alot dude i done it now but forgot to put the gdo code in and died lol:lol: :woohoo: :cheer:
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CRIONYK
Developer
Ascension Level: 12
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Posts: 220
Re:Stargate 1.3 help & support thread
«
Reply #12
on:
April 15, 2006, 08:39:59 pm »
can you tell me the numbers you've entered ?
i've entered 28,26,5,36,11,29,1:blink:
Post edited by: CRIONYK, at: 2006/04/15 23:40
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Walmis
Administrator
Ascension Level: 9
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Posts: 97
Re:Stargate 1.3 help & support thread
«
Reply #13
on:
April 15, 2006, 08:50:20 pm »
the point of origin is dynamic and it changes everytime you start a mission, unless you enter something > 0 in it's place. i mean like that [this,"planet",[1,2,3,4,5,6],5] exec ....
Post edited by: Walmis, at: 2006/04/15 23:57
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CRIONYK
Developer
Ascension Level: 12
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Posts: 220
Re:Stargate 1.3 help & support thread
«
Reply #14
on:
April 15, 2006, 09:17:16 pm »
so in order
point of origin
chevron 1
chevron 2
chevron 3
chevron 4
chevron 5
chevron 6
chevron 7
Is that ? (it's hard to understand :pinch: :pinch: :pinch: love BXBX v1.0 beta Gate :whistle: )
i think it will be good for noobs (me :whistle: :S ) if a topic "How to dial v1.3 Gate" is created to explain chevron order and other specifications. please please please :cheer:
Post edited by: CRIONYK, at: 2006/04/16 00:18
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Stargate 1.3 help & support thread