New Island release (ArmA2):
http://www.filefront.com/14702405/a_world.7z/Installation:Put the pbos into the modfolder of your choice
Copy the editor example mission into the folder outlined, open them up in the editor.
InformationThe pack includes two example missions , one with all planets and Points of Interest explained ("worlds") and one with a
pre-setup Delta SGC base containing a filled armory, some base markers and personal ("base_template").
The "Worlds" example mission (hit F6/markers to see the markers in the editor):

I didn't add info on the map itself as there wouldn't be much point of exploring the world in custom missions when markers would tell you where every POI was.
I added ringtransporters to the base example mission as the gates are not released yet which works fine as a temporary solution.
The example missions need:ArmA 2 Units release
http://www.filefront.com/14587013/units_arma2_05.7z/ArmA 2 ring transporter release
http://www.stargateassault.net/forum/index.php/topic,2016.msg5656.html#msg5656CreditsAll modelling work and texturing except the main room by Icewind.123, excluding furniture objects by BIS. The
main room was modelled by GavinDunsire and posted on the Google 3d Warehouse:
http://sketchup.google.com/3dwarehouse/details?mid=761cf622c033746248fc237cd4e45104&prevstart=0This release is utilizing Googles 3D Warehouse license for said models of GavainDunsire, which is "granting Google and it's end users a a worldwide, royalty-free, non-exclusive, perpetual license to exercise the rights in the Content, as stated below:
1. to reproduce the Content;
2. to create and reproduce derivative works of the Content;
3. to display publicly and distribute copies of the Content;
4. to display publicly and distribute copies of derivative works of the content."
(
http://sketchup.google.com/intl/en/3dwh/tos.html )

